AI Insights · Timothy · July 2021
Top 5 Entertainment Mascot Games Performance in Luxembourg, Q2 2021
In Q2 2021, the top 5 entertainment mascot games on a unified platform in Luxembourg saw varying trends in weekly revenue, downloads, and active users. Detailed insights from Sensor Tower reveal interesting patterns.
In Q2 2021, the performance of the top 5 entertainment mascot games in Luxembourg showed diverse trends across weekly revenue, downloads, and active users. Here’s a closer look at the numbers, according to Sensor Tower data.
Disney Emoji Blitz Game from Jam City, Inc. experienced fluctuating weekly revenue, peaking at approximately $890 in the last week of April and ending the quarter with $471. Weekly downloads saw a notable spike to 48 in the first week of May but remained relatively low for the rest of the quarter. Active users maintained a steady range between 67 and 94 throughout the period.
Angry Birds Dream Blast by Rovio Entertainment Oyj also exhibited variable weekly revenue, starting at $291 and closing the quarter at $233. Downloads peaked at 63 in early April but dropped to single digits by mid-June. Active users showed a decline from 468 at the beginning of April to 338 by the end of June, with some fluctuations in between.
Angry Birds Match 3, another title from Rovio Entertainment Oyj, saw a steady increase in weekly revenue, peaking at $274 in mid-May and closing at $264. The game had minimal downloads, with a slight uptick to 3 in late June. Active user data was not available for this title.
Angry Birds POP! showed a mixed revenue trend, starting at $160 and peaking at $215 at the end of May. Downloads were minimal, with occasional spikes, such as 11 in the last week of June. Active user data was not provided.
Lastly, Angry Birds Blast had a fairly stable revenue, fluctuating between $81 and $127 through the quarter. Downloads remained low, with a few instances of small increases. Active user data was not available.
For more detailed insights and trends, visit Sensor Tower.